Archive for the ‘Turnarounds’ Category

June 21st: Turnaround Tutorial Time

Tonight’s show was focused around a specific request from a viewer. They wanted more information on how to make a character turnaround — specifically with the tools and techniques used — and since I had sped through the production of Buckley’s turnaround without any real explanation as to the process, I dedicated the entire show tonight to creating a new turnaround with Lily as the subject.

The original sketch for this one was extremely rough and kinda lopsided, so I’m just going to include the rough sketches for the turnaround itself as the visual example for today. Also, for those who missed the show, here are some of the tips I covered for making one of your own character:

– Use a large enough paper to cover the pose you want to draw in the angles you’ll include. I use 14×17 Bristol vellum.
– Be sure to use at least the four main angles: Side, 3/4, Front, and Back. You can include other angles as well if you want to be more thorough, but those should be key.
– Draw two starting lines for reference: one for the top of the head, the other for the feet. Again, plan ahead so you don’t use up too much of the paper based on the pose you’ll be drawing. Admittedly sometimes my turnarounds end up overlapping between angles, and this should generally be avoided — after all, the entire point of a turnaround is to get a clear view of the character from all sides.
– Draw the first pose in any position. Use the shoulders as the reference point for the definition of the angle (i.e. 3/4 view, draw the shoulders at 3/4 and base the rest of the figure on that).
Loosely sketch in the frame/figure for the other poses, lining the main points (hips, shoulders, head, etc.) up visually with the rough position of the first finished pose’s sketch.
– Using a T-square, draw light lines across the page (or small hatch marks on each of the other poses) to line up with the key landmarks on the first sketch. These landmarks include any reference point that will help you keep the views consistent: bottom of the chin, hairlines, hands, feet, knees, prop points (tip of a sword, barrel of a gun, etc.), clothing; basically anything that is important and can be used as a horizontal reference point between each pose.
– Keep in mind that these are rotations, so each part of the figure should look different from the rest. Example: if two different poses have identical-looking feet (i.e. the toes are facing head-on at the viewer in both angles), then the rotation effect is lost. Make sure to keep in mind the physical rotation of the character as if they are frozen in place. This can be very tricky (and frustrating), so it may help to use a model for this at first until you get into the practice of visualizing it.

In the two hours for the session, we managed to get through half of the turnaround for Lily. At first I was worried the pose may have been too active/dramatic for a good turnaround, but I’m actually pretty happy with it. Most turnarounds will use more of a static pose since it’s more for reference than to show off the character, so don’t think that yours have to look this energetic.

The rest of the poses will be completed on a later show. I’ll likely dedicate a show sometime next week to finishing all the turnarounds I’ve started so far, since they’re starting to pile up over here.

June 19th: Buckley Turnaround Inking

The first official run of the show tonight went pretty smoothly. Not only was it a test of the time slot/scheduling of material, but it was also a test of my own abilities. I’ve been recovering from a few health problems and the meds I had to take caused my hands to shake, which made it difficult to ink a straight line (and is why Peter & Company hasn’t been updated for a couple months). Tonight I skipped the warmup sketches and just went straight to the main test; as it turns out, I’m back to my old self once again. Awesome.

In the midst of a bit of singing and other silliness, I managed to ink 3 of the 4 poses from the Buckley turnaround in the two hours of the show. The last will be inked with tomorrow night’s show, as well as an old turnaround I started back in Savannah of Advisor Kimodo.

Click the image to view a larger version.

There are a lot more details in the inked version (the belt, the fuzziness on her bow, etc.). I usually don’t put them all in with the pencils since it makes it harder to erase and get a clean scan. I’ll just wait for the inking stage instead, making mental notes as I sketch.

Thanks to everyone who stopped by to check out the debut of the show tonight! Tune in tomorrow night for the rest of the ink work.

Sunday Sketches: Buckley Turnaround WIP

Tonight’s session was originally scheduled to produce the pencils for the next page of Peter & Company. However, since I’m not quite able to hold an ink brush steady enough to get any decent inking done, I decided to hold off until next week to produce the pencils. During the warm-up sketches I asked the viewers what they wanted to see, and they all said they wanted some Ademar drawings. As such, I decided to do a new turnaround illustration, and gave them their choice of characters. Buckley was voted in as the subject of choice.

So yes, onto the art!

Warmup rough sketches (all requested by the viewers):

– 1: Chelsea sneaking up on Peter from behind.
– 2: Peter’s mom and dad.
– 3: A random happy Eddy.
(not shown are the “unmentionable pages.” Nor will they ever be shown, haha)

Original sketch of Buckley, which was the basis for the turnaround:

And the WIP rough pencils of the Buckley turnaround. Click to view a larger size.

The first official show of the new website will be broadcast at a later date. Check the journals on DA/FA and Twitter updates to see when it will be scheduled. Stay tuned for more!